Developer’s Corner

iPhone/iPad/Mobile Marketing Guide Part 1

Welcome back to our blog, we hope you are doing fine? I have recently expanded my network by joining a few new places and meeting a few new people and to my surprise there is not much help to be found except people spamming their products and links. This one particular person caught my attention, he wanted some help with marketing his mobile game and looking closer at the date, that was several days ago and no one took the time to give him any pointers. People spammed their links including myself but no one actually sat down and invested in helping someone else succeed. Why, because they are competitors? Give me a break! Continue reading Share this:

Ludum Dare Post Mortem – Block Wars (Make a Game in 48 Hours)

Block Wars was intended to be a simple First person shooter that would depict some kind of war fight. I knew I wanted dual weapons, and enemies, and some other nice features. Continue reading Share this:

Design – Story/Plot Writing

Hello friend In this months design blog we will be going through how you can train in creating a plot structure. This is easily done by branching or foldbacking a plot by adapting it from… Continue reading

Do Math, Game Programmer Style! – Introduction

Welcome to the first installment of the “Do Math, Game Programmer Style!” series. I am writing these for well myself for reference and because it is a fun thing to do. How is it fun… Continue reading

The Programmers Game Review

Welcome to a new blog series “The programmers Game Review” This is where we play certain games and go through and try to take the game apart in a programmers way.  You might be asking… Continue reading

The Friday Development Release – 1st April 2011

Welcome back to the Friday Development Release. I know it has been a little while since we last had one, but I would rather not post a release with minimal information have you our loyal… Continue reading

The Friday Development Release – 25 Feburary 2011

Post Mortem: Make something everyday Welcome to the latest edition of the Friday Development Release in this release we are doing a Post Mortem on the games made this week and the couple that did… Continue reading

FatCow Blackjack – Unfinished, 3 hours is not enough.

Hey So unfortunately due to having very limited time and probably picking a project that was too large for the three hour time limit, this project never got to a playable stage. It has all… Continue reading

TargetAttack – 30 seconds of Target Practice

Hello all, welcome to day two of Make Something cool every day. Today I made a simple target spawning game that you shoot down with your mouse cursor. all you need to play this is… Continue reading

FireBlocks – A game made in 3 hours

Welcome all so I have started up a blog about making something cool everyday after following my friend Nathan Tillett and I have decided I will also post it here as we all like fun… Continue reading
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